Finished game
-but with shit attached like:
-The score bar is messed up
-Font sucks ass...
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@ -1,6 +1,5 @@
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package com.mygdx.game;
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package com.mygdx.game;
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import com.badlogic.gdx.ApplicationAdapter;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input;
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import com.badlogic.gdx.Input;
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import com.badlogic.gdx.Screen;
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import com.badlogic.gdx.Screen;
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@ -8,7 +7,6 @@ import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.audio.Sound;
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import com.badlogic.gdx.audio.Sound;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector3;
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import com.badlogic.gdx.math.Vector3;
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@ -16,7 +14,6 @@ import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.ScreenUtils;
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import com.badlogic.gdx.utils.ScreenUtils;
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import com.badlogic.gdx.utils.TimeUtils;
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import com.badlogic.gdx.utils.TimeUtils;
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import javax.swing.*;
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import java.util.Iterator;
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import java.util.Iterator;
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public class TestingGame implements Screen {
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public class TestingGame implements Screen {
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