early-access version 1670
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@@ -302,6 +302,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
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if (!is_dir &&
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(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
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const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
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if (!file) {
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return true;
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}
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auto loader = Loader::GetLoader(system, file);
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if (!loader) {
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return true;
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