early-access version 2637
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@@ -35,8 +35,9 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
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ui->hotkey_list->setContextMenuPolicy(Qt::CustomContextMenu);
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ui->hotkey_list->setModel(model);
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ui->hotkey_list->setColumnWidth(name_column, 200);
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ui->hotkey_list->resizeColumnToContents(hotkey_column);
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ui->hotkey_list->header()->setStretchLastSection(false);
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ui->hotkey_list->header()->setSectionResizeMode(name_column, QHeaderView::ResizeMode::Stretch);
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ui->hotkey_list->header()->setMinimumSectionSize(150);
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connect(ui->button_restore_defaults, &QPushButton::clicked, this,
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&ConfigureHotkeys::RestoreDefaults);
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@@ -76,8 +77,8 @@ void ConfigureHotkeys::Populate(const HotkeyRegistry& registry) {
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}
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ui->hotkey_list->expandAll();
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ui->hotkey_list->resizeColumnToContents(name_column);
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ui->hotkey_list->resizeColumnToContents(hotkey_column);
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ui->hotkey_list->resizeColumnToContents(controller_column);
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}
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void ConfigureHotkeys::changeEvent(QEvent* event) {
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@@ -47,6 +47,10 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
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item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
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item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
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tree_view->header()->setStretchLastSection(false);
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tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
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tree_view->header()->setMinimumSectionSize(150);
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrella of custom types.
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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@@ -138,5 +142,5 @@ void ConfigurePerGameAddons::LoadConfiguration() {
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item_model->appendRow(list_items.back());
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}
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tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
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tree_view->resizeColumnToContents(1);
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}
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