early-access version 2177

This commit is contained in:
pineappleEA
2021-11-02 05:02:57 +01:00
parent 2b3decfff3
commit 0d005353e8
115 changed files with 13315 additions and 3835 deletions
+61 -86
View File
@@ -6,8 +6,12 @@
#include <thread>
#include "common/assert.h"
#include "common/param_package.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/lock.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/hid/hid.h"
@@ -23,49 +27,32 @@
namespace {
constexpr std::size_t HANDHELD_INDEX = 8;
constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
{true, false, false, false},
{true, true, false, false},
{true, true, true, false},
{true, true, true, true},
{true, false, false, true},
{true, false, true, false},
{true, false, true, true},
{false, true, true, false},
}};
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
bool connected, Core::System& system) {
if (!system.IsPoweredOn()) {
return;
void UpdateController(Core::HID::EmulatedController* controller,
Core::HID::NpadType controller_type, bool connected) {
if (controller->IsConnected()) {
controller->Disconnect();
}
controller->SetNpadType(controller_type);
if (connected) {
controller->Connect();
}
auto& npad =
system.ServiceManager()
.GetService<Service::HID::Hid>("hid")
->GetAppletResource()
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
npad.UpdateControllerAt(npad.MapSettingsTypeToNPad(controller_type), npad_index, connected);
}
// Returns true if the given controller type is compatible with the given parameters.
bool IsControllerCompatible(Settings::ControllerType controller_type,
bool IsControllerCompatible(Core::HID::NpadType controller_type,
Core::Frontend::ControllerParameters parameters) {
switch (controller_type) {
case Settings::ControllerType::ProController:
case Core::HID::NpadType::ProController:
return parameters.allow_pro_controller;
case Settings::ControllerType::DualJoyconDetached:
case Core::HID::NpadType::JoyconDual:
return parameters.allow_dual_joycons;
case Settings::ControllerType::LeftJoycon:
case Core::HID::NpadType::JoyconLeft:
return parameters.allow_left_joycon;
case Settings::ControllerType::RightJoycon:
case Core::HID::NpadType::JoyconRight:
return parameters.allow_right_joycon;
case Settings::ControllerType::Handheld:
case Core::HID::NpadType::Handheld:
return parameters.enable_single_mode && parameters.allow_handheld;
case Settings::ControllerType::GameCube:
case Core::HID::NpadType::GameCube:
return parameters.allow_gamecube_controller;
default:
return false;
@@ -196,7 +183,7 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(emulated_controllers[i], qOverload<int>(&QComboBox::currentIndexChanged),
[this, i](int index) {
UpdateDockedState(GetControllerTypeFromIndex(index, i) ==
Settings::ControllerType::Handheld);
Core::HID::NpadType::Handheld);
});
}
}
@@ -249,17 +236,17 @@ void QtControllerSelectorDialog::ApplyConfiguration() {
}
void QtControllerSelectorDialog::LoadConfiguration() {
const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
for (std::size_t index = 0; index < NUM_PLAYERS; ++index) {
const auto connected =
Settings::values.players.GetValue()[index].connected ||
(index == 0 && Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index);
const auto connected = controller->IsConnected() || (index == 0 && handheld->IsConnected());
player_groupboxes[index]->setChecked(connected);
connected_controller_checkboxes[index]->setChecked(connected);
emulated_controllers[index]->setCurrentIndex(GetIndexFromControllerType(
Settings::values.players.GetValue()[index].controller_type, index));
emulated_controllers[index]->setCurrentIndex(
GetIndexFromControllerType(controller->GetNpadType(), index));
}
UpdateDockedState(Settings::values.players.GetValue()[HANDHELD_INDEX].connected);
UpdateDockedState(handheld->IsConnected());
ui->vibrationGroup->setChecked(Settings::values.vibration_enabled.GetValue());
ui->motionGroup->setChecked(Settings::values.motion_enabled.GetValue());
@@ -415,33 +402,32 @@ void QtControllerSelectorDialog::SetEmulatedControllers(std::size_t player_index
emulated_controllers[player_index]->clear();
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::ProController);
Core::HID::NpadType::ProController);
emulated_controllers[player_index]->addItem(tr("Pro Controller"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::DualJoyconDetached);
Core::HID::NpadType::JoyconDual);
emulated_controllers[player_index]->addItem(tr("Dual Joycons"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::LeftJoycon);
Core::HID::NpadType::JoyconLeft);
emulated_controllers[player_index]->addItem(tr("Left Joycon"));
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::RightJoycon);
Core::HID::NpadType::JoyconRight);
emulated_controllers[player_index]->addItem(tr("Right Joycon"));
if (player_index == 0) {
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::Handheld);
Core::HID::NpadType::Handheld);
emulated_controllers[player_index]->addItem(tr("Handheld"));
}
pairs.emplace_back(emulated_controllers[player_index]->count(),
Settings::ControllerType::GameCube);
pairs.emplace_back(emulated_controllers[player_index]->count(), Core::HID::NpadType::GameCube);
emulated_controllers[player_index]->addItem(tr("GameCube Controller"));
}
Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
Core::HID::NpadType QtControllerSelectorDialog::GetControllerTypeFromIndex(
int index, std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index];
@@ -449,13 +435,13 @@ Settings::ControllerType QtControllerSelectorDialog::GetControllerTypeFromIndex(
[index](const auto& pair) { return pair.first == index; });
if (it == pairs.end()) {
return Settings::ControllerType::ProController;
return Core::HID::NpadType::ProController;
}
return it->second;
}
int QtControllerSelectorDialog::GetIndexFromControllerType(Settings::ControllerType type,
int QtControllerSelectorDialog::GetIndexFromControllerType(Core::HID::NpadType type,
std::size_t player_index) const {
const auto& pairs = index_controller_type_pairs[player_index];
@@ -479,16 +465,16 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
const QString stylesheet = [this, player_index] {
switch (GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index)) {
case Settings::ControllerType::ProController:
case Settings::ControllerType::GameCube:
case Core::HID::NpadType::ProController:
case Core::HID::NpadType::GameCube:
return QStringLiteral("image: url(:/controller/applet_pro_controller%0); ");
case Settings::ControllerType::DualJoyconDetached:
case Core::HID::NpadType::JoyconDual:
return QStringLiteral("image: url(:/controller/applet_dual_joycon%0); ");
case Settings::ControllerType::LeftJoycon:
case Core::HID::NpadType::JoyconLeft:
return QStringLiteral("image: url(:/controller/applet_joycon_left%0); ");
case Settings::ControllerType::RightJoycon:
case Core::HID::NpadType::JoyconRight:
return QStringLiteral("image: url(:/controller/applet_joycon_right%0); ");
case Settings::ControllerType::Handheld:
case Core::HID::NpadType::Handheld:
return QStringLiteral("image: url(:/controller/applet_handheld%0); ");
default:
return QString{};
@@ -516,54 +502,42 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
}
void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index) {
auto& player = Settings::values.players.GetValue()[player_index];
auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index);
const auto controller_type = GetControllerTypeFromIndex(
emulated_controllers[player_index]->currentIndex(), player_index);
const auto player_connected = player_groupboxes[player_index]->isChecked() &&
controller_type != Settings::ControllerType::Handheld;
controller_type != Core::HID::NpadType::Handheld;
if (player.controller_type == controller_type && player.connected == player_connected) {
if (controller->GetNpadType() == controller_type &&
controller->IsConnected() == player_connected) {
// Set vibration devices in the event that the input device has changed.
ConfigureVibration::SetVibrationDevices(player_index);
return;
}
// Disconnect the controller first.
UpdateController(controller_type, player_index, false, system);
player.controller_type = controller_type;
player.connected = player_connected;
UpdateController(controller, controller_type, false);
ConfigureVibration::SetVibrationDevices(player_index);
// Handheld
if (player_index == 0) {
auto& handheld = Settings::values.players.GetValue()[HANDHELD_INDEX];
if (controller_type == Settings::ControllerType::Handheld) {
handheld = player;
if (controller_type == Core::HID::NpadType::Handheld) {
auto* handheld =
system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
UpdateController(handheld, Core::HID::NpadType::Handheld,
player_groupboxes[player_index]->isChecked());
}
handheld.connected = player_groupboxes[player_index]->isChecked() &&
controller_type == Settings::ControllerType::Handheld;
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
}
if (!player.connected) {
return;
}
// This emulates a delay between disconnecting and reconnecting controllers as some games
// do not respond to a change in controller type if it was instantaneous.
using namespace std::chrono_literals;
std::this_thread::sleep_for(60ms);
UpdateController(controller_type, player_index, player_connected, system);
UpdateController(controller, controller_type, player_connected);
}
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
if (!player_groupboxes[player_index]->isChecked() ||
GetControllerTypeFromIndex(emulated_controllers[player_index]->currentIndex(),
player_index) == Settings::ControllerType::Handheld) {
player_index) == Core::HID::NpadType::Handheld) {
led_patterns_boxes[player_index][0]->setChecked(false);
led_patterns_boxes[player_index][1]->setChecked(false);
led_patterns_boxes[player_index][2]->setChecked(false);
@@ -571,10 +545,12 @@ void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
return;
}
led_patterns_boxes[player_index][0]->setChecked(led_patterns[player_index][0]);
led_patterns_boxes[player_index][1]->setChecked(led_patterns[player_index][1]);
led_patterns_boxes[player_index][2]->setChecked(led_patterns[player_index][2]);
led_patterns_boxes[player_index][3]->setChecked(led_patterns[player_index][3]);
const auto* controller = system.HIDCore().GetEmulatedControllerByIndex(player_index);
const auto led_pattern = controller->GetLedPattern();
led_patterns_boxes[player_index][0]->setChecked(led_pattern.position1);
led_patterns_boxes[player_index][1]->setChecked(led_pattern.position2);
led_patterns_boxes[player_index][2]->setChecked(led_pattern.position3);
led_patterns_boxes[player_index][3]->setChecked(led_pattern.position4);
}
void QtControllerSelectorDialog::UpdateBorderColor(std::size_t player_index) {
@@ -654,10 +630,9 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
}
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
auto* controller = system.HIDCore().GetEmulatedControllerByIndex(index);
// Disconnect any unsupported players here and disable or hide them if applicable.
Settings::values.players.GetValue()[index].connected = false;
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
system);
UpdateController(controller, controller->GetNpadType(), false);
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
if (max_supported_players <= 4) {
player_widgets[index]->hide();
+11 -7
View File
@@ -23,14 +23,18 @@ namespace InputCommon {
class InputSubsystem;
}
namespace Settings {
enum class ControllerType;
}
namespace Ui {
class QtControllerSelectorDialog;
}
namespace Core {
class System;
}
namespace Core::HID {
enum class NpadType : u8;
}
class QtControllerSelectorDialog final : public QDialog {
Q_OBJECT
@@ -70,10 +74,10 @@ private:
void SetEmulatedControllers(std::size_t player_index);
// Gets the Controller Type for a given controller combobox index per player.
Settings::ControllerType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
Core::HID::NpadType GetControllerTypeFromIndex(int index, std::size_t player_index) const;
// Gets the controller combobox index for a given Controller Type per player.
int GetIndexFromControllerType(Settings::ControllerType type, std::size_t player_index) const;
int GetIndexFromControllerType(Core::HID::NpadType type, std::size_t player_index) const;
// Updates the controller icons per player.
void UpdateControllerIcon(std::size_t player_index);
@@ -135,7 +139,7 @@ private:
std::array<QComboBox*, NUM_PLAYERS> emulated_controllers;
/// Pairs of emulated controller index and Controller Type enum per player.
std::array<std::vector<std::pair<int, Settings::ControllerType>>, NUM_PLAYERS>
std::array<std::vector<std::pair<int, Core::HID::NpadType>>, NUM_PLAYERS>
index_controller_type_pairs;
// Labels representing the number of connected controllers
+60 -50
View File
@@ -10,7 +10,10 @@
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/input_interpreter.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hid/input_interpreter.h"
#include "ui_qt_software_keyboard.h"
#include "yuzu/applets/qt_software_keyboard.h"
#include "yuzu/main.h"
@@ -484,7 +487,7 @@ void QtSoftwareKeyboardDialog::open() {
void QtSoftwareKeyboardDialog::reject() {
// Pressing the ESC key in a dialog calls QDialog::reject().
// We will override this behavior to the "Cancel" action on the software keyboard.
TranslateButtonPress(HIDButton::X);
TranslateButtonPress(Core::HID::NpadButton::X);
}
void QtSoftwareKeyboardDialog::keyPressEvent(QKeyEvent* event) {
@@ -722,7 +725,7 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() {
connect(
ui->line_edit_osk, &QLineEdit::returnPressed, this,
[this] { TranslateButtonPress(HIDButton::Plus); }, Qt::QueuedConnection);
[this] { TranslateButtonPress(Core::HID::NpadButton::Plus); }, Qt::QueuedConnection);
ui->line_edit_osk->setPlaceholderText(
QString::fromStdU16String(initialize_parameters.guide_text));
@@ -795,9 +798,10 @@ void QtSoftwareKeyboardDialog::SetTextDrawType() {
}
void QtSoftwareKeyboardDialog::SetControllerImage() {
const auto controller_type = Settings::values.players.GetValue()[8].connected
? Settings::values.players.GetValue()[8].controller_type
: Settings::values.players.GetValue()[0].controller_type;
const auto* handheld = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
const auto* player_1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
const auto controller_type =
handheld->IsConnected() ? handheld->GetNpadType() : player_1->GetNpadType();
const QString theme = [] {
if (QIcon::themeName().contains(QStringLiteral("dark")) ||
@@ -809,8 +813,8 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
}();
switch (controller_type) {
case Settings::ControllerType::ProController:
case Settings::ControllerType::GameCube:
case Core::HID::NpadType::ProController:
case Core::HID::NpadType::GameCube:
ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet(
@@ -818,7 +822,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
ui->icon_controller_num->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_pro%1.png);").arg(theme));
break;
case Settings::ControllerType::DualJoyconDetached:
case Core::HID::NpadType::JoyconDual:
ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet(
@@ -826,7 +830,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
ui->icon_controller_num->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_dual_joycon%1.png);").arg(theme));
break;
case Settings::ControllerType::LeftJoycon:
case Core::HID::NpadType::JoyconLeft:
ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
.arg(theme));
@@ -837,7 +841,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
QStringLiteral("image: url(:/overlay/controller_single_joycon_left%1.png);")
.arg(theme));
break;
case Settings::ControllerType::RightJoycon:
case Core::HID::NpadType::JoyconRight:
ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
.arg(theme));
@@ -848,7 +852,7 @@ void QtSoftwareKeyboardDialog::SetControllerImage() {
QStringLiteral("image: url(:/overlay/controller_single_joycon_right%1.png);")
.arg(theme));
break;
case Settings::ControllerType::Handheld:
case Core::HID::NpadType::Handheld:
ui->icon_controller->setStyleSheet(
QStringLiteral("image: url(:/overlay/controller_handheld%1.png);").arg(theme));
ui->icon_controller_shift->setStyleSheet(
@@ -1208,9 +1212,9 @@ void QtSoftwareKeyboardDialog::SetupMouseHover() {
}
}
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void QtSoftwareKeyboardDialog::HandleButtonPressedOnce() {
const auto f = [this](HIDButton button) {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
TranslateButtonPress(button);
}
@@ -1219,9 +1223,9 @@ void QtSoftwareKeyboardDialog::HandleButtonPressedOnce() {
(f(T), ...);
}
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void QtSoftwareKeyboardDialog::HandleButtonHold() {
const auto f = [this](HIDButton button) {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonHeld(button)) {
TranslateButtonPress(button);
}
@@ -1230,9 +1234,9 @@ void QtSoftwareKeyboardDialog::HandleButtonHold() {
(f(T), ...);
}
void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
void QtSoftwareKeyboardDialog::TranslateButtonPress(Core::HID::NpadButton button) {
switch (button) {
case HIDButton::A:
case Core::HID::NpadButton::A:
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
case BottomOSKIndex::UpperCase:
@@ -1245,7 +1249,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
break;
}
break;
case HIDButton::B:
case Core::HID::NpadButton::B:
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
ui->button_backspace->click();
@@ -1260,7 +1264,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
break;
}
break;
case HIDButton::X:
case Core::HID::NpadButton::X:
if (is_inline) {
emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position);
} else {
@@ -1271,7 +1275,7 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
emit SubmitNormalText(SwkbdResult::Cancel, std::move(text));
}
break;
case HIDButton::Y:
case Core::HID::NpadButton::Y:
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
ui->button_space->click();
@@ -1284,8 +1288,8 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
break;
}
break;
case HIDButton::LStick:
case HIDButton::RStick:
case Core::HID::NpadButton::StickL:
case Core::HID::NpadButton::StickR:
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
ui->button_shift->click();
@@ -1298,13 +1302,13 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
break;
}
break;
case HIDButton::L:
case Core::HID::NpadButton::L:
MoveTextCursorDirection(Direction::Left);
break;
case HIDButton::R:
case Core::HID::NpadButton::R:
MoveTextCursorDirection(Direction::Right);
break;
case HIDButton::Plus:
case Core::HID::NpadButton::Plus:
switch (bottom_osk_index) {
case BottomOSKIndex::LowerCase:
ui->button_ok->click();
@@ -1319,24 +1323,24 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(HIDButton button) {
break;
}
break;
case HIDButton::DLeft:
case HIDButton::LStickLeft:
case HIDButton::RStickLeft:
case Core::HID::NpadButton::Left:
case Core::HID::NpadButton::StickLLeft:
case Core::HID::NpadButton::StickRLeft:
MoveButtonDirection(Direction::Left);
break;
case HIDButton::DUp:
case HIDButton::LStickUp:
case HIDButton::RStickUp:
case Core::HID::NpadButton::Up:
case Core::HID::NpadButton::StickLUp:
case Core::HID::NpadButton::StickRUp:
MoveButtonDirection(Direction::Up);
break;
case HIDButton::DRight:
case HIDButton::LStickRight:
case HIDButton::RStickRight:
case Core::HID::NpadButton::Right:
case Core::HID::NpadButton::StickLRight:
case Core::HID::NpadButton::StickRRight:
MoveButtonDirection(Direction::Right);
break;
case HIDButton::DDown:
case HIDButton::LStickDown:
case HIDButton::RStickDown:
case Core::HID::NpadButton::Down:
case Core::HID::NpadButton::StickLDown:
case Core::HID::NpadButton::StickRDown:
MoveButtonDirection(Direction::Down);
break;
default:
@@ -1467,19 +1471,25 @@ void QtSoftwareKeyboardDialog::InputThread() {
while (input_thread_running) {
input_interpreter->PollInput();
HandleButtonPressedOnce<HIDButton::A, HIDButton::B, HIDButton::X, HIDButton::Y,
HIDButton::LStick, HIDButton::RStick, HIDButton::L, HIDButton::R,
HIDButton::Plus, HIDButton::DLeft, HIDButton::DUp,
HIDButton::DRight, HIDButton::DDown, HIDButton::LStickLeft,
HIDButton::LStickUp, HIDButton::LStickRight, HIDButton::LStickDown,
HIDButton::RStickLeft, HIDButton::RStickUp, HIDButton::RStickRight,
HIDButton::RStickDown>();
HandleButtonPressedOnce<
Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X,
Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR,
Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus,
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
Core::HID::NpadButton::StickRDown>();
HandleButtonHold<HIDButton::B, HIDButton::L, HIDButton::R, HIDButton::DLeft, HIDButton::DUp,
HIDButton::DRight, HIDButton::DDown, HIDButton::LStickLeft,
HIDButton::LStickUp, HIDButton::LStickRight, HIDButton::LStickDown,
HIDButton::RStickLeft, HIDButton::RStickUp, HIDButton::RStickRight,
HIDButton::RStickDown>();
HandleButtonHold<Core::HID::NpadButton::B, Core::HID::NpadButton::L,
Core::HID::NpadButton::R, Core::HID::NpadButton::Left,
Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
Core::HID::NpadButton::StickRDown>();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
+7 -5
View File
@@ -14,14 +14,16 @@
#include "core/frontend/applets/software_keyboard.h"
enum class HIDButton : u8;
class InputInterpreter;
namespace Core {
class System;
}
namespace Core::HID {
enum class NpadButton : u64;
}
namespace Ui {
class QtSoftwareKeyboardDialog;
}
@@ -146,7 +148,7 @@ private:
*
* @tparam HIDButton The list of buttons that can be converted into keyboard input.
*/
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void HandleButtonPressedOnce();
/**
@@ -154,7 +156,7 @@ private:
*
* @tparam HIDButton The list of buttons that can be converted into keyboard input.
*/
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void HandleButtonHold();
/**
@@ -162,7 +164,7 @@ private:
*
* @param button The button press to process.
*/
void TranslateButtonPress(HIDButton button);
void TranslateButtonPress(Core::HID::NpadButton button);
/**
* Moves the focus of a button in a certain direction.
+36 -30
View File
@@ -14,9 +14,11 @@
#endif
#include "common/fs/path_util.h"
#include "common/param_package.h"
#include "core/core.h"
#include "core/frontend/input_interpreter.h"
#include "input_common/keyboard.h"
#include "core/hid/hid_types.h"
#include "core/hid/input_interpreter.h"
#include "input_common/drivers/keyboard.h"
#include "input_common/main.h"
#include "yuzu/applets/qt_web_browser.h"
#include "yuzu/applets/qt_web_browser_scripts.h"
@@ -27,19 +29,19 @@
namespace {
constexpr int HIDButtonToKey(HIDButton button) {
constexpr int HIDButtonToKey(Core::HID::NpadButton button) {
switch (button) {
case HIDButton::DLeft:
case HIDButton::LStickLeft:
case Core::HID::NpadButton::Left:
case Core::HID::NpadButton::StickLLeft:
return Qt::Key_Left;
case HIDButton::DUp:
case HIDButton::LStickUp:
case Core::HID::NpadButton::Up:
case Core::HID::NpadButton::StickLUp:
return Qt::Key_Up;
case HIDButton::DRight:
case HIDButton::LStickRight:
case Core::HID::NpadButton::Right:
case Core::HID::NpadButton::StickLRight:
return Qt::Key_Right;
case HIDButton::DDown:
case HIDButton::LStickDown:
case Core::HID::NpadButton::Down:
case Core::HID::NpadButton::StickLDown:
return Qt::Key_Down;
default:
return 0;
@@ -208,25 +210,25 @@ void QtNXWebEngineView::keyReleaseEvent(QKeyEvent* event) {
}
}
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
const auto f = [this](HIDButton button) {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
page()->runJavaScript(
QStringLiteral("yuzu_key_callbacks[%1] == null;").arg(static_cast<u8>(button)),
[this, button](const QVariant& variant) {
if (variant.toBool()) {
switch (button) {
case HIDButton::A:
case Core::HID::NpadButton::A:
SendMultipleKeyPressEvents<Qt::Key_A, Qt::Key_Space, Qt::Key_Return>();
break;
case HIDButton::B:
case Core::HID::NpadButton::B:
SendKeyPressEvent(Qt::Key_B);
break;
case HIDButton::X:
case Core::HID::NpadButton::X:
SendKeyPressEvent(Qt::Key_X);
break;
case HIDButton::Y:
case Core::HID::NpadButton::Y:
SendKeyPressEvent(Qt::Key_Y);
break;
default:
@@ -244,9 +246,9 @@ void QtNXWebEngineView::HandleWindowFooterButtonPressedOnce() {
(f(T), ...);
}
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void QtNXWebEngineView::HandleWindowKeyButtonPressedOnce() {
const auto f = [this](HIDButton button) {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonPressedOnce(button)) {
SendKeyPressEvent(HIDButtonToKey(button));
}
@@ -255,9 +257,9 @@ void QtNXWebEngineView::HandleWindowKeyButtonPressedOnce() {
(f(T), ...);
}
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void QtNXWebEngineView::HandleWindowKeyButtonHold() {
const auto f = [this](HIDButton button) {
const auto f = [this](Core::HID::NpadButton button) {
if (input_interpreter->IsButtonHeld(button)) {
SendKeyPressEvent(HIDButtonToKey(button));
}
@@ -308,17 +310,21 @@ void QtNXWebEngineView::InputThread() {
while (input_thread_running) {
input_interpreter->PollInput();
HandleWindowFooterButtonPressedOnce<HIDButton::A, HIDButton::B, HIDButton::X, HIDButton::Y,
HIDButton::L, HIDButton::R>();
HandleWindowFooterButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
Core::HID::NpadButton::X, Core::HID::NpadButton::Y,
Core::HID::NpadButton::L, Core::HID::NpadButton::R>();
HandleWindowKeyButtonPressedOnce<HIDButton::DLeft, HIDButton::DUp, HIDButton::DRight,
HIDButton::DDown, HIDButton::LStickLeft,
HIDButton::LStickUp, HIDButton::LStickRight,
HIDButton::LStickDown>();
HandleWindowKeyButtonPressedOnce<
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
Core::HID::NpadButton::StickLDown>();
HandleWindowKeyButtonHold<HIDButton::DLeft, HIDButton::DUp, HIDButton::DRight,
HIDButton::DDown, HIDButton::LStickLeft, HIDButton::LStickUp,
HIDButton::LStickRight, HIDButton::LStickDown>();
HandleWindowKeyButtonHold<
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
Core::HID::NpadButton::StickLDown>();
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
+7 -5
View File
@@ -16,8 +16,6 @@
#include "core/frontend/applets/web_browser.h"
enum class HIDButton : u8;
class GMainWindow;
class InputInterpreter;
class UrlRequestInterceptor;
@@ -26,6 +24,10 @@ namespace Core {
class System;
}
namespace Core::HID {
enum class NpadButton : u64;
}
namespace InputCommon {
class InputSubsystem;
}
@@ -114,7 +116,7 @@ private:
*
* @tparam HIDButton The list of buttons contained in yuzu_key_callbacks
*/
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void HandleWindowFooterButtonPressedOnce();
/**
@@ -123,7 +125,7 @@ private:
*
* @tparam HIDButton The list of buttons that can be converted into keyboard input.
*/
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void HandleWindowKeyButtonPressedOnce();
/**
@@ -132,7 +134,7 @@ private:
*
* @tparam HIDButton The list of buttons that can be converted into keyboard input.
*/
template <HIDButton... T>
template <Core::HID::NpadButton... T>
void HandleWindowKeyButtonHold();
/**