early-access version 2153
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@@ -338,7 +338,7 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
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gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
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}
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UDPPadStatus pad{
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.host = clients[client].host,
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.host = clients[client].host.c_str(),
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.port = clients[client].port,
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.pad_index = pad_index,
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};
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@@ -346,12 +346,12 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
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if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
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pad.motion = static_cast<PadMotion>(i);
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pad.motion_value = gyro[i];
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pad_queue.Push(pad);
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pad_queue.push(pad);
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}
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if (acc[i] > 1.75f || acc[i] < -1.75f) {
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pad.motion = static_cast<PadMotion>(i + 3);
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pad.motion_value = acc[i];
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pad_queue.Push(pad);
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pad_queue.push(pad);
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}
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}
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}
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@@ -401,12 +401,10 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
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}
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void Client::BeginConfiguration() {
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pad_queue.Clear();
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configuring = true;
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}
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void Client::EndConfiguration() {
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pad_queue.Clear();
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configuring = false;
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}
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@@ -434,11 +432,11 @@ const Input::TouchStatus& Client::GetTouchState() const {
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return touch_status;
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}
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Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
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Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() {
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return pad_queue;
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}
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const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
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const Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() const {
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return pad_queue;
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}
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@@ -471,46 +469,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
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std::function<void(u16, u16, u16, u16)> data_callback) {
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std::thread([=, this] {
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constexpr u16 CALIBRATION_THRESHOLD = 100;
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u16 min_x{UINT16_MAX};
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u16 min_y{UINT16_MAX};
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u16 max_x{};
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u16 max_y{};
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Status current_status{Status::Initialized};
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SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
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[&](Response::PadData data) {
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if (current_status == Status::Initialized) {
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// Receiving data means the communication is ready now
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current_status = Status::Ready;
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status_callback(current_status);
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}
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if (data.touch[0].is_active == 0) {
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return;
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}
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LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
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data.touch[0].y);
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min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
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min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
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if (current_status == Status::Ready) {
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// First touch - min data (min_x/min_y)
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current_status = Status::Stage1Completed;
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status_callback(current_status);
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}
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if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
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data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
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// Set the current position as max value and finishes
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// configuration
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max_x = data.touch[0].x;
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max_y = data.touch[0].y;
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current_status = Status::Completed;
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data_callback(min_x, min_y, max_x, max_y);
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status_callback(current_status);
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SocketCallback callback{
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[](Response::Version) {}, [](Response::PortInfo) {},
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[&](Response::PadData data) {
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static constexpr u16 CALIBRATION_THRESHOLD = 100;
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static constexpr u16 MAX_VALUE = UINT16_MAX;
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complete_event.Set();
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}
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}};
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if (current_status == Status::Initialized) {
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// Receiving data means the communication is ready now
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current_status = Status::Ready;
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status_callback(current_status);
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}
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const auto& touchpad_0 = data.touch[0];
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if (touchpad_0.is_active == 0) {
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return;
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}
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LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
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const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
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const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
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if (current_status == Status::Ready) {
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// First touch - min data (min_x/min_y)
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current_status = Status::Stage1Completed;
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status_callback(current_status);
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}
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if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
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touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
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// Set the current position as max value and finishes configuration
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const u16 max_x = touchpad_0.x;
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const u16 max_y = touchpad_0.y;
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current_status = Status::Completed;
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data_callback(min_x, min_y, max_x, max_y);
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status_callback(current_status);
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complete_event.Set();
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}
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}};
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Socket socket{host, port, std::move(callback)};
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std::thread worker_thread{SocketLoop, &socket};
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complete_event.Wait();
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@@ -11,10 +11,10 @@
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#include <string>
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#include <thread>
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#include <tuple>
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#include "common/atomic_threadsafe_queue.h"
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#include "common/common_types.h"
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#include "common/param_package.h"
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#include "common/thread.h"
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#include "common/threadsafe_queue.h"
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#include "common/vector_math.h"
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#include "core/frontend/input.h"
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#include "input_common/motion_input.h"
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@@ -46,7 +46,7 @@ enum class PadTouch {
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};
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struct UDPPadStatus {
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std::string host{"127.0.0.1"};
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const char* host{"127.0.0.1"};
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u16 port{26760};
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std::size_t pad_index{};
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PadMotion motion{PadMotion::Undefined};
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@@ -85,8 +85,8 @@ public:
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bool DeviceConnected(std::size_t pad) const;
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void ReloadSockets();
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Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
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const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
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Common::MPMCQueue<UDPPadStatus>& GetPadQueue();
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const Common::MPMCQueue<UDPPadStatus>& GetPadQueue() const;
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DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
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const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
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@@ -146,7 +146,7 @@ private:
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static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
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std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
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std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
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Common::SPSCQueue<UDPPadStatus> pad_queue{};
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Common::MPMCQueue<UDPPadStatus> pad_queue{1024};
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Input::TouchStatus touch_status{};
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std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
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};
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@@ -59,7 +59,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
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Common::ParamPackage params;
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CemuhookUDP::UDPPadStatus pad;
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auto& queue = client->GetPadQueue();
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while (queue.Pop(pad)) {
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while (queue.try_pop(pad)) {
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if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
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continue;
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}
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