early-access version 2930

This commit is contained in:
pineappleEA
2022-09-02 21:29:33 +02:00
parent 4521504d2e
commit 2e9922a80b
39 changed files with 587 additions and 867 deletions
+1 -3
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@@ -154,9 +154,7 @@ public:
}
const QString version = data(GameVersionRole).toString();
QString version_string;
if (version.isEmpty()) {
version_string = QString{};
} else {
if (!version.isEmpty()) {
version_string = QStringLiteral("(%1)").arg(version);
}
return QStringLiteral("%1\n %2 %3")
+1
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@@ -8,6 +8,7 @@
#include <QString>
#include <QtConcurrent/QtConcurrentRun>
#include "common/settings.h"
#include "core/core.h"
#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "ui_direct_connect.h"
+4 -1
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@@ -6,13 +6,16 @@
#include <memory>
#include <QDialog>
#include <QFutureWatcher>
#include "core/core.h"
#include "yuzu/multiplayer/validation.h"
namespace Ui {
class DirectConnect;
}
namespace Core {
class System;
}
class DirectConnectWindow : public QDialog {
Q_OBJECT
+1
View File
@@ -12,6 +12,7 @@
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/internal_network/network_interface.h"
#include "network/announce_multiplayer_session.h"
#include "ui_host_room.h"
+2 -2
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@@ -8,7 +8,6 @@
#include <QSortFilterProxyModel>
#include <QStandardItemModel>
#include <QVariant>
#include "core/core.h"
#include "network/network.h"
#include "yuzu/multiplayer/chat_room.h"
#include "yuzu/multiplayer/validation.h"
@@ -18,8 +17,9 @@ class HostRoom;
}
namespace Core {
class System;
class AnnounceMultiplayerSession;
}
} // namespace Core
class ConnectionError;
class ComboBoxProxyModel;
+1
View File
@@ -6,6 +6,7 @@
#include <QtConcurrent/QtConcurrentRun>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/internal_network/network_interface.h"
#include "network/network.h"
#include "ui_lobby.h"
+4 -1
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@@ -9,7 +9,6 @@
#include <QSortFilterProxyModel>
#include <QStandardItemModel>
#include "common/announce_multiplayer_room.h"
#include "core/core.h"
#include "network/announce_multiplayer_session.h"
#include "network/network.h"
#include "yuzu/multiplayer/validation.h"
@@ -21,6 +20,10 @@ class Lobby;
class LobbyModel;
class LobbyFilterProxyModel;
namespace Core {
class System;
}
/**
* Listing of all public games pulled from services. The lobby should be simple enough for users to
* find the game they want to play, and join it.
+1
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@@ -8,6 +8,7 @@
#include <QStandardItemModel>
#include "common/announce_multiplayer_room.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "yuzu/game_list.h"
#include "yuzu/multiplayer/client_room.h"
#include "yuzu/multiplayer/direct_connect.h"
+4 -1
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@@ -4,7 +4,6 @@
#pragma once
#include <QWidget>
#include "core/core.h"
#include "network/announce_multiplayer_session.h"
#include "network/network.h"
@@ -15,6 +14,10 @@ class ClientRoomWindow;
class DirectConnectWindow;
class ClickableLabel;
namespace Core {
class System;
}
class MultiplayerState : public QWidget {
Q_OBJECT;