early-access version 3453

This commit is contained in:
pineappleEA
2023-03-13 04:44:48 +01:00
parent 5e818ba7dd
commit 3114efd039
110 changed files with 270 additions and 306 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ private:
/**
* Handles button presses to execute functions assigned in yuzu_key_callbacks.
* yuzu_key_callbacks contains specialized functions for the buttons in the window footer
* that can be overriden by games to achieve desired functionality.
* that can be overridden by games to achieve desired functionality.
*
* @tparam HIDButton The list of buttons contained in yuzu_key_callbacks
*/
+3 -3
View File
@@ -76,7 +76,7 @@ void CompatDB::Submit() {
compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
const int compatiblity = static_cast<int>(CalculateCompatibility());
const int compatibility = static_cast<int>(CalculateCompatibility());
switch ((static_cast<CompatDBPage>(currentId()))) {
case CompatDBPage::Intro:
@@ -113,9 +113,9 @@ void CompatDB::Submit() {
break;
case CompatDBPage::Final:
back();
LOG_INFO(Frontend, "Compatibility Rating: {}", compatiblity);
LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
compatiblity);
compatibility);
button(NextButton)->setEnabled(false);
button(NextButton)->setText(tr("Submitting"));
@@ -10,6 +10,7 @@
#include "ui_configure_audio.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_audio.h"
#include "yuzu/uisettings.h"
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
@@ -47,17 +48,22 @@ void ConfigureAudio::SetConfiguration() {
const auto volume_value = static_cast<int>(Settings::values.volume.GetValue());
ui->volume_slider->setValue(volume_value);
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.volume.UsingGlobal()) {
ui->volume_combo_box->setCurrentIndex(0);
ui->volume_slider->setEnabled(false);
ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
} else {
ui->volume_combo_box->setCurrentIndex(1);
ui->volume_slider->setEnabled(true);
ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
}
ConfigurationShared::SetHighlight(ui->volume_layout,
!Settings::values.volume.UsingGlobal());
ConfigurationShared::SetHighlight(ui->mode_label,
!Settings::values.sound_index.UsingGlobal());
}
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
}
@@ -109,6 +115,8 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) {
}
void ConfigureAudio::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
if (Settings::IsConfiguringGlobal()) {
Settings::values.sink_id =
ui->sink_combo_box->itemText(ui->sink_combo_box->currentIndex()).toStdString();
@@ -116,6 +124,7 @@ void ConfigureAudio::ApplyConfiguration() {
ui->output_combo_box->itemText(ui->output_combo_box->currentIndex()).toStdString());
Settings::values.audio_input_device_id.SetValue(
ui->input_combo_box->itemText(ui->input_combo_box->currentIndex()).toStdString());
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
// Guard if during game and set to game-specific value
if (Settings::values.volume.UsingGlobal()) {
@@ -174,10 +183,14 @@ void ConfigureAudio::RetranslateUI() {
void ConfigureAudio::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal());
// ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
return;
}
// ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
// Settings::values.sound_index.GetValue(true));
connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
ui->volume_slider->setEnabled(index == 1);
ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
+43 -2
View File
@@ -39,7 +39,7 @@
<item>
<widget class="QLabel" name="output_label">
<property name="text">
<string>Output Device</string>
<string>Output Device:</string>
</property>
</widget>
</item>
@@ -53,7 +53,7 @@
<item>
<widget class="QLabel" name="input_label">
<property name="text">
<string>Input Device</string>
<string>Input Device:</string>
</property>
</widget>
</item>
@@ -61,6 +61,36 @@
<widget class="QComboBox" name="input_combo_box"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="mode_layout">
<item>
<widget class="QLabel" name="mode_label">
<property name="text">
<string>Sound Ouput Mode:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
<string>Mono</string>
</property>
</item>
<item>
<property name="text">
<string>Stereo</string>
</property>
</item>
<item>
<property name="text">
<string>Surround</string>
</property>
</item>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QWidget" name="volume_layout" native="true">
@@ -149,6 +179,17 @@
</layout>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="mute_layout">
<item>
<widget class="QCheckBox" name="toggle_background_mute">
<property name="text">
<string>Mute audio when in background</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
@@ -42,7 +42,6 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
@@ -88,7 +87,6 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
// Guard if during game and set to game-specific value
@@ -89,13 +89,6 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_background_mute">
<property name="text">
<string>Mute audio when in background</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">
+1 -1
View File
@@ -34,7 +34,7 @@ public:
/**
* Populates the hotkey list widget using data from the provided registry.
* Called everytime the Configure dialog is opened.
* Called every time the Configure dialog is opened.
* @param registry The HotkeyRegistry whose data is used to populate the list.
*/
void Populate(const HotkeyRegistry& registry);
@@ -224,7 +224,7 @@ private:
/// Bottom row is where console wide settings are held, and its "owned" by the parent
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
/// parent of the widget to this widget (but thats fine).
/// parent of the widget to this widget (but that's fine).
QWidget* bottom_row;
Core::HID::HIDCore& hid_core;
@@ -43,7 +43,7 @@ public:
// Handles emulated controller events
void ControllerUpdate(Core::HID::ControllerTriggerType type);
// Updates input on sheduled interval
// Updates input on scheduled interval
void UpdateInput();
protected:
@@ -40,8 +40,6 @@ static bool IsValidLocale(u32 region_index, u32 language_index) {
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
&ConfigureSystem::RefreshConsoleID);
connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) {
ui->rng_seed_edit->setEnabled(state == Qt::Checked);
@@ -76,9 +74,6 @@ ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
locale_check);
connect(ui->combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
ui->label_console_id->setVisible(Settings::IsConfiguringGlobal());
ui->button_regenerate_console_id->setVisible(Settings::IsConfiguringGlobal());
SetupPerGameUI();
SetConfiguration();
@@ -121,14 +116,12 @@ void ConfigureSystem::SetConfiguration() {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue());
ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue());
ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->combo_language,
&Settings::values.language_index);
ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index);
ConfigurationShared::SetPerGameSetting(ui->combo_time_zone,
&Settings::values.time_zone_index);
ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
ConfigurationShared::SetHighlight(ui->label_language,
!Settings::values.language_index.UsingGlobal());
@@ -136,8 +129,6 @@ void ConfigureSystem::SetConfiguration() {
!Settings::values.region_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->label_timezone,
!Settings::values.time_zone_index.UsingGlobal());
ConfigurationShared::SetHighlight(ui->label_sound,
!Settings::values.sound_index.UsingGlobal());
}
}
@@ -169,7 +160,6 @@ void ConfigureSystem::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index,
ui->combo_time_zone);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound);
if (Settings::IsConfiguringGlobal()) {
// Guard if during game and set to game-specific value
@@ -202,29 +192,11 @@ void ConfigureSystem::ApplyConfiguration() {
}
}
void ConfigureSystem::RefreshConsoleID() {
QMessageBox::StandardButton reply;
QString warning_text = tr("This will replace your current virtual Switch with a new one. "
"Your current virtual Switch will not be recoverable. "
"This might have unexpected effects in games. This might fail, "
"if you use an outdated config savegame. Continue?");
reply = QMessageBox::critical(this, tr("Warning"), warning_text,
QMessageBox::No | QMessageBox::Yes);
if (reply == QMessageBox::No) {
return;
}
u64 console_id{};
ui->label_console_id->setText(
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
}
void ConfigureSystem::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal());
ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal());
ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal());
ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal());
ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal());
@@ -237,8 +209,6 @@ void ConfigureSystem::SetupPerGameUI() {
Settings::values.region_index.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
Settings::values.time_zone_index.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
Settings::values.sound_index.GetValue(true));
ConfigurationShared::SetColoredTristate(
ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
@@ -35,8 +35,6 @@ private:
void ReadSystemSettings();
void RefreshConsoleID();
void SetupPerGameUI();
std::unique_ptr<Ui::ConfigureSystem> ui;
+6 -55
View File
@@ -411,7 +411,7 @@
</item>
</widget>
</item>
<item row="5" column="0">
<item row="4" column="0">
<widget class="QCheckBox" name="custom_rtc_checkbox">
<property name="text">
<string>Custom RTC</string>
@@ -425,54 +425,21 @@
</property>
</widget>
</item>
<item row="6" column="0">
<item row="5" column="0">
<widget class="QCheckBox" name="rng_seed_checkbox">
<property name="text">
<string>RNG Seed</string>
</property>
</widget>
</item>
<item row="7" column="0">
<item row="6" column="0">
<widget class="QLabel" name="device_name_label">
<property name="text">
<string>Device Name</string>
</property>
</widget>
</item>
<item row="3" column="1">
<widget class="QComboBox" name="combo_sound">
<item>
<property name="text">
<string>Mono</string>
</property>
</item>
<item>
<property name="text">
<string>Stereo</string>
</property>
</item>
<item>
<property name="text">
<string>Surround</string>
</property>
</item>
</widget>
</item>
<item row="4" column="0">
<widget class="QLabel" name="label_console_id">
<property name="text">
<string>Console ID:</string>
</property>
</widget>
</item>
<item row="3" column="0">
<widget class="QLabel" name="label_sound">
<property name="text">
<string>Sound output mode</string>
</property>
</widget>
</item>
<item row="5" column="1">
<item row="4" column="1">
<widget class="QDateTimeEdit" name="custom_rtc_edit">
<property name="minimumDate">
<date>
@@ -483,14 +450,14 @@
</property>
</widget>
</item>
<item row="7" column="1">
<item row="6" column="1">
<widget class="QLineEdit" name="device_name_edit">
<property name="maxLength">
<number>128</number>
</property>
</widget>
</item>
<item row="6" column="1">
<item row="5" column="1">
<widget class="QLineEdit" name="rng_seed_edit">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
@@ -511,22 +478,6 @@
</property>
</widget>
</item>
<item row="4" column="1">
<widget class="QPushButton" name="button_regenerate_console_id">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="layoutDirection">
<enum>Qt::RightToLeft</enum>
</property>
<property name="text">
<string>Regenerate</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
+1 -1
View File
@@ -153,7 +153,7 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
}
QString estimate;
// If theres a drastic slowdown in the rate, then display an estimate
// If there's a drastic slowdown in the rate, then display an estimate
if (now - previous_time > milliseconds{50} || slow_shader_compile_start) {
if (!slow_shader_compile_start) {
slow_shader_start = steady_clock::now();
+2 -2
View File
@@ -274,7 +274,7 @@ static QString PrettyProductName() {
#ifdef _WIN32
static void OverrideWindowsFont() {
// Qt5 chooses these fonts on Windows and they have fairly ugly alphanumeric/cyrllic characters
// Qt5 chooses these fonts on Windows and they have fairly ugly alphanumeric/cyrillic characters
// Asking to use "MS Shell Dlg 2" gives better other chars while leaving the Chinese Characters.
const QString startup_font = QApplication::font().family();
const QStringList ugly_fonts = {QStringLiteral("SimSun"), QStringLiteral("PMingLiU")};
@@ -3596,7 +3596,7 @@ bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::st
const std::string& command, const std::string& arguments,
const std::string& categories, const std::string& keywords) {
#if defined(__linux__) || defined(__FreeBSD__)
// This desktop file template was writting referencing
// This desktop file template was writing referencing
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
std::string shortcut_contents{};
shortcut_contents.append("[Desktop Entry]\n");
+1 -1
View File
@@ -278,7 +278,7 @@ void Lobby::OnRefreshLobby() {
}
}
// Reenable the refresh button and resize the columns
// Re-enable the refresh button and resize the columns
ui->refresh_list->setEnabled(true);
ui->refresh_list->setText(tr("Refresh List"));
ui->room_list->header()->stretchLastSection();
+1 -1
View File
@@ -112,7 +112,7 @@ void MultiplayerState::SetNotificationStatus(NotificationStatus status) {
void MultiplayerState::UpdateNotificationStatus() {
switch (notification_status) {
case NotificationStatus::Unitialized:
case NotificationStatus::Uninitialized:
status_icon->setPixmap(QIcon::fromTheme(QStringLiteral("disconnected")).pixmap(16));
status_text->setText(tr("Not Connected. Click here to find a room!"));
leave_room->setEnabled(false);
+2 -2
View File
@@ -23,7 +23,7 @@ class MultiplayerState : public QWidget {
public:
enum class NotificationStatus {
Unitialized,
Uninitialized,
Disconnected,
Connected,
Notification,
@@ -98,7 +98,7 @@ private:
QAction* show_room;
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
Network::RoomMember::State current_state = Network::RoomMember::State::Uninitialized;
NotificationStatus notification_status = NotificationStatus::Unitialized;
NotificationStatus notification_status = NotificationStatus::Uninitialized;
bool has_mod_perms = false;
Network::RoomMember::CallbackHandle<Network::RoomMember::State> state_callback_handle;
Network::RoomMember::CallbackHandle<Network::RoomMember::Error> error_callback_handle;
+1 -1
View File
@@ -86,7 +86,7 @@ bool StartupChecks(const char* arg0, bool* has_broken_vulkan, bool perform_vulka
return false;
}
// Wait until the processs exits and get exit code from it
// Wait until the process exits and get exit code from it
WaitForSingleObject(process_info.hProcess, INFINITE);
DWORD exit_code = STILL_ACTIVE;
const int err = GetExitCodeProcess(process_info.hProcess, &exit_code);
+1 -1
View File
@@ -71,7 +71,7 @@ private:
const QString& left_button_text, const QString& right_button_text,
Qt::Alignment alignment);
/// Moves and resizes the dialog to be fully overlayed on top of the parent window.
/// Moves and resizes the dialog to be fully overlaid on top of the parent window.
void MoveAndResizeWindow();
/**