early-access version 2969
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@@ -10,22 +10,11 @@
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#include <thread>
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#include "audio_core/audio_event.h"
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#include "core/hle/service/audio/errors.h"
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namespace Core {
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class System;
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}
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union Result;
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namespace AudioCore {
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namespace AudioOut {
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class Manager;
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}
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namespace AudioIn {
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class Manager;
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}
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/**
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* The AudioManager's main purpose is to wait for buffer events for the audio in and out managers,
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* and call an associated callback to release buffers.
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@@ -43,7 +32,7 @@ class AudioManager {
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using BufferEventFunc = std::function<void()>;
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public:
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explicit AudioManager(Core::System& system);
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explicit AudioManager();
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/**
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* Shutdown the audio manager.
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@@ -80,10 +69,6 @@ private:
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*/
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void ThreadFunc();
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/// Core system
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Core::System& system;
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/// Have sessions started palying?
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bool sessions_started{};
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/// Is the main thread running?
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std::atomic<bool> running{};
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/// Unused
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