early-access version 1695
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@@ -297,7 +297,6 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
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}
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const auto physical_name = Common::FS::PathToUTF8String(path);
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const auto is_dir = Common::FS::IsDir(path);
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if (!is_dir &&
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