early-access version 1260
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@@ -10,9 +10,8 @@
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#include <optional>
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#include <thread>
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#include <variant>
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#include "common/threadsafe_queue.h"
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#include "video_core/framebuffer_config.h"
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#include "video_core/gpu.h"
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namespace Tegra {
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struct FramebufferConfig;
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@@ -26,10 +25,6 @@ class GraphicsContext;
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class System;
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} // namespace Core
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namespace VideoCore {
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class RendererBase;
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} // namespace VideoCore
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namespace VideoCommon::GPUThread {
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/// Command to signal to the GPU thread that processing has ended
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@@ -117,7 +112,7 @@ struct SynchState final {
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/// Class used to manage the GPU thread
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class ThreadManager final {
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public:
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explicit ThreadManager(Core::System& system_, bool is_async_);
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explicit ThreadManager(Core::System& system_);
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~ThreadManager();
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/// Creates and starts the GPU thread.
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@@ -155,7 +150,6 @@ private:
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Core::System& system;
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std::thread thread;
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std::thread::id thread_id;
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const bool is_async;
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};
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} // namespace VideoCommon::GPUThread
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