another try

This commit is contained in:
mgthepro
2022-11-05 13:58:44 +01:00
parent 4a9f2bbf2a
commit 9f63fbe700
2002 changed files with 671171 additions and 671092 deletions
@@ -1,19 +1,19 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
namespace Shader::Backend::GLSL {
void EmitBarrier(EmitContext& ctx) {
ctx.Add("barrier();");
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
ctx.Add("groupMemoryBarrier();");
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
ctx.Add("memoryBarrier();");
}
} // namespace Shader::Backend::GLSL
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
namespace Shader::Backend::GLSL {
void EmitBarrier(EmitContext& ctx) {
ctx.Add("barrier();");
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
ctx.Add("groupMemoryBarrier();");
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
ctx.Add("memoryBarrier();");
}
} // namespace Shader::Backend::GLSL