early-access version 1681
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@@ -71,12 +71,13 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
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return generator();
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}
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const auto path1 =
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Common::FS::PathToUTF8String(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
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"game_list" / fmt::format("{}.jpeg", filename));
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const auto path2 =
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Common::FS::PathToUTF8String(Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) /
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"game_list" / fmt::format("{}.appname.txt", filename));
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const auto game_list_dir =
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir) / "game_list";
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const auto jpeg_name = fmt::format("{}.jpeg", filename);
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const auto app_name = fmt::format("{}.appname.txt", filename);
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const auto path1 = Common::FS::PathToUTF8String(game_list_dir / jpeg_name);
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const auto path2 = Common::FS::PathToUTF8String(game_list_dir / app_name);
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void(Common::FS::CreateParentDirs(path1));
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