early-access version 3177

This commit is contained in:
pineappleEA
2022-12-03 18:20:46 +01:00
parent adabab2740
commit f9e15ccbf6
31 changed files with 456 additions and 36 deletions
+14 -4
View File
@@ -237,8 +237,7 @@ private:
GRenderWindow* render_window;
};
class OpenGLRenderWidget : public RenderWidget {
public:
struct OpenGLRenderWidget : public RenderWidget {
explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
}
@@ -251,13 +250,16 @@ private:
std::unique_ptr<Core::Frontend::GraphicsContext> context;
};
class VulkanRenderWidget : public RenderWidget {
public:
struct VulkanRenderWidget : public RenderWidget {
explicit VulkanRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
}
};
struct NullRenderWidget : public RenderWidget {
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
};
static Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform.
QString platform_name = QGuiApplication::platformName();
@@ -878,6 +880,9 @@ bool GRenderWindow::InitRenderTarget() {
return false;
}
break;
case Settings::RendererBackend::Null:
InitializeNull();
break;
}
// Update the Window System information with the new render target
@@ -974,6 +979,11 @@ bool GRenderWindow::InitializeVulkan() {
return true;
}
void GRenderWindow::InitializeNull() {
child_widget = new NullRenderWidget(this);
main_context = std::make_unique<DummyContext>();
}
bool GRenderWindow::LoadOpenGL() {
auto context = CreateSharedContext();
auto scope = context->Acquire();
+1
View File
@@ -219,6 +219,7 @@ private:
bool InitializeOpenGL();
bool InitializeVulkan();
void InitializeNull();
bool LoadOpenGL();
QStringList GetUnsupportedGLExtensions() const;
+2
View File
@@ -679,6 +679,7 @@ void Config::ReadCpuValues() {
ReadBasicSetting(Settings::values.cpuopt_fastmem);
ReadBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
ReadBasicSetting(Settings::values.cpuopt_recompile_exclusives);
ReadBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
}
qt_config->endGroup();
@@ -1291,6 +1292,7 @@ void Config::SaveCpuValues() {
WriteBasicSetting(Settings::values.cpuopt_fastmem);
WriteBasicSetting(Settings::values.cpuopt_fastmem_exclusives);
WriteBasicSetting(Settings::values.cpuopt_recompile_exclusives);
WriteBasicSetting(Settings::values.cpuopt_ignore_memory_aborts);
}
qt_config->endGroup();
@@ -45,6 +45,9 @@ void ConfigureCpuDebug::SetConfiguration() {
ui->cpuopt_recompile_exclusives->setEnabled(runtime_lock);
ui->cpuopt_recompile_exclusives->setChecked(
Settings::values.cpuopt_recompile_exclusives.GetValue());
ui->cpuopt_ignore_memory_aborts->setEnabled(runtime_lock);
ui->cpuopt_ignore_memory_aborts->setChecked(
Settings::values.cpuopt_ignore_memory_aborts.GetValue());
}
void ConfigureCpuDebug::ApplyConfiguration() {
@@ -59,6 +62,7 @@ void ConfigureCpuDebug::ApplyConfiguration() {
Settings::values.cpuopt_fastmem = ui->cpuopt_fastmem->isChecked();
Settings::values.cpuopt_fastmem_exclusives = ui->cpuopt_fastmem_exclusives->isChecked();
Settings::values.cpuopt_recompile_exclusives = ui->cpuopt_recompile_exclusives->isChecked();
Settings::values.cpuopt_ignore_memory_aborts = ui->cpuopt_ignore_memory_aborts->isChecked();
}
void ConfigureCpuDebug::changeEvent(QEvent* event) {
@@ -175,6 +175,19 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="cpuopt_ignore_memory_aborts">
<property name="toolTip">
<string>
&lt;div style=&quot;white-space: nowrap&quot;&gt;This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.&lt;/div&gt;
&lt;div style=&quot;white-space: nowrap&quot;&gt;Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.&lt;/div&gt;
</string>
</property>
<property name="text">
<string>Enable fallbacks for invalid memory accesses</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
@@ -260,6 +260,7 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend());
switch (GetCurrentGraphicsBackend()) {
case Settings::RendererBackend::OpenGL:
case Settings::RendererBackend::Null:
Settings::values.shader_backend.SetGlobal(false);
Settings::values.vulkan_device.SetGlobal(true);
Settings::values.shader_backend.SetValue(shader_backend);
@@ -348,6 +349,10 @@ void ConfigureGraphics::UpdateAPILayout() {
ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false);
break;
case Settings::RendererBackend::Null:
ui->device_widget->setVisible(false);
ui->backend_widget->setVisible(false);
break;
}
}
@@ -139,6 +139,11 @@
<string notr="true">Vulkan</string>
</property>
</item>
<item>
<property name="text">
<string>None</string>
</property>
</item>
</widget>
</item>
</layout>
+31 -21
View File
@@ -1012,29 +1012,11 @@ void GMainWindow::InitializeWidgets() {
renderer_status_button->setObjectName(QStringLiteral("RendererStatusBarButton"));
renderer_status_button->setCheckable(true);
renderer_status_button->setFocusPolicy(Qt::NoFocus);
connect(renderer_status_button, &QPushButton::toggled, [this](bool checked) {
renderer_status_button->setText(checked ? tr("VULKAN") : tr("OPENGL"));
});
renderer_status_button->toggle();
connect(renderer_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGraphicsAPI);
UpdateAPIText();
renderer_status_button->setCheckable(true);
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
connect(renderer_status_button, &QPushButton::clicked, [this] {
if (emulation_running) {
return;
}
if (renderer_status_button->isChecked()) {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan);
} else {
Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL);
if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
UpdateFilterText();
}
}
system->ApplySettings();
});
statusBar()->insertPermanentWidget(0, renderer_status_button);
statusBar()->setVisible(true);
@@ -3261,6 +3243,18 @@ void GMainWindow::OnToggleAdaptingFilter() {
UpdateFilterText();
}
void GMainWindow::OnToggleGraphicsAPI() {
auto api = Settings::values.renderer_backend.GetValue();
if (api == Settings::RendererBackend::OpenGL) {
api = Settings::RendererBackend::Vulkan;
} else {
api = Settings::RendererBackend::OpenGL;
}
Settings::values.renderer_backend.SetValue(api);
renderer_status_button->setChecked(api == Settings::RendererBackend::Vulkan);
UpdateAPIText();
}
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, current_game_path.toStdString());
@@ -3582,6 +3576,21 @@ void GMainWindow::UpdateDockedButton() {
dock_status_button->setText(is_docked ? tr("DOCKED") : tr("HANDHELD"));
}
void GMainWindow::UpdateAPIText() {
const auto api = Settings::values.renderer_backend.GetValue();
switch (api) {
case Settings::RendererBackend::OpenGL:
renderer_status_button->setText(tr("OPENGL"));
break;
case Settings::RendererBackend::Vulkan:
renderer_status_button->setText(tr("VULKAN"));
break;
case Settings::RendererBackend::Null:
renderer_status_button->setText(tr("NULL"));
break;
}
}
void GMainWindow::UpdateFilterText() {
const auto filter = Settings::values.scaling_filter.GetValue();
switch (filter) {
@@ -3627,6 +3636,7 @@ void GMainWindow::UpdateAAText() {
void GMainWindow::UpdateStatusButtons() {
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
UpdateAPIText();
UpdateGPUAccuracyButton();
UpdateDockedButton();
UpdateFilterText();
+2
View File
@@ -307,6 +307,7 @@ private slots:
void OnTasStartStop();
void OnTasRecord();
void OnTasReset();
void OnToggleGraphicsAPI();
void OnToggleDockedMode();
void OnToggleGpuAccuracy();
void OnToggleAdaptingFilter();
@@ -347,6 +348,7 @@ private:
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
std::string_view gpu_vendor = {});
void UpdateDockedButton();
void UpdateAPIText();
void UpdateFilterText();
void UpdateAAText();
void UpdateStatusBar();